Discussion:
Play By Mail
c***@public.gmane.org
2009-11-29 14:02:05 UTC
Permalink
Hi,

someone out there to play by mail?
Contact me at crimson-***@public.gmane.org

Steffel
Константинов Юра
2009-11-30 18:33:09 UTC
Permalink
Play_by_mail? Someone MEGA-patient, probably (not me). I'm still waiting for a DLL or any other form of mini browser or IRC client to be implemented, allowing to use IRC chat for easy IP finding (and, possibly, a way to track created games and join them without typing IP's - just by double-clicking). Erm, is it possible to make an IRC client in a form of a small (less than 200 kilobytes) cross-platform library with "join game" command (join the server on that user's IP)?
p***@public.gmane.org
2009-12-01 17:19:21 UTC
Permalink
It is likely possible, although I am not confident that it can be done in
less than 200K. The issue is who will do the work. You have expressed an
interest, but I assume that you are not up to the programming task. Let me
suggest that you specify how this would work. That is describe (in detail)
the flow of this features. What screens are necessary, what the user will
see and choose at each step, etc. With a complete spec you may get more
people interested then with a raw idea.

Pat O

On Mon, 30 Nov 2009 21:33:09 +0300, Константинов Юра
Post by Константинов Юра
Play_by_mail? Someone MEGA-patient, probably (not me). I'm still waiting
for a DLL or any other form of mini browser or IRC client to be
implemented, allowing to use IRC chat for easy IP finding (and, possibly,
a
Post by Константинов Юра
way to track created games and join them without typing IP's - just by
double-clicking). Erm, is it possible to make an IRC client in a form of
a
Post by Константинов Юра
small (less than 200 kilobytes) cross-platform library with "join game"
command (join the server on that user's IP)?
Константинов Юра
2009-12-02 07:52:49 UTC
Permalink
Maybe above 200k, but it shouldn't be overly large. The "Join" command should be done as a macro that uses the game's own "Join" command and pastes the server's IP. I'm not a programmer, I'm just a fatty. Maybe, Irssi or any other CLI IRC client with a slight modification would do the trick? I hope any programmer, needing some network programming practice, will read this thread as an HTML document and make the IRC addition. Knowing what GPL is mainly used for, I could call it General _Practice_ License.
p***@public.gmane.org
2009-12-20 23:07:38 UTC
Permalink
Please be careful when you assume you understand others motives. I am
involved in a number of open source projects. I know others as well. We
are all experienced programmers and are not looking to learn or practice.
This is not the place to discuss these motives. As I asked you previously
please take some time and think through the UI for this feature. If it is
not important enough to you to spend some time on it, then it is likely not
important enough to do.

Pat O

On Wed, 02 Dec 2009 10:52:49 +0300, Константинов Юра
Post by Константинов Юра
Maybe above 200k, but it shouldn't be overly large. The "Join" command
should be done as a macro that uses the game's own "Join" command and
pastes the server's IP. I'm not a programmer, I'm just a fatty. Maybe,
Irssi or any other CLI IRC client with a slight modification would do the
trick? I hope any programmer, needing some network programming practice,
will read this thread as an HTML document and make the IRC addition.
Knowing what GPL is mainly used for, I could call it General _Practice_
License.
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